10 Best Video Games with Silent Protagonists

Nowadays it’s unusual for most narrative-driven games to have a silent protagonist especially if dialogues with NPCs are essential to the story. However, a lot of the best games in the past two decades have silent protagonists. Here are some of them.

Dragon Age: Origins (2009)

Your playable character comes from one of the several possible combinations or gender, race, and class which is why it’s understandable that he/she does not have a voice when talking to others. Set in the kingdom of Ferelden, the protagonist is a newly-recruited Grey Warden who must survive an army of invading demons.

BioShock (2007)

The protagonist and playable character Jack is a survivor of a plane crash who found an underwater city called Rapture. Although there will be a lot of other characters who will be talking to Jack, he is silent throughout the game.

Dishonored (2012)

Set in the beautiful and mysterious city of Dunwall. The player will be controlling protagonist Corvo Attano, an ex-bodyguard to the empress who was framed after the latter was murdered. As an assassin, it’s quite understandable why Corvo doesn’t talk much.

Chrono Trigger (1995)

Considered one of the best JRPGs, the player is given the ability to travel through time to be able to stop a catastrophe in the near future. The lead character Chrono is one of the seven possible playable characters and uses only his facial expressions to interact with others.

Portal (2007)

If you’re familiar with this game, then it can be argued that there is no need for talking since this is a puzzle platformer. But remember that GLaDOS will be talking to the silent protagonist Chell throughout most of the game.

Doom (1993 and 2016)

The original game of course has a silent protagonist. After all, there is no need for a dialogue with an invading army of demons. The remake also features the same unnamed guy, whom the fans call Doomguy.

Super Metroid (1994)

The protagonist is one of the female icons in gaming, Samus Aran, whose main objective is to retrieve a stolen creature from pirates. If you are interested in the later games of the series, you will get to hear Samus’ voice in Metroid Prime.

Persona 5 (2016)

Another game where dialogues are very important to advance the story, perhaps it’s understandable that a player-created and named character doesn’t have a voice. This is also consistent with the trend in other Persona titles.

Half-Life (1998)

This time, the protagonist isn’t named and created by the player, but has a background and a face. Told from the point of view of the silent Dr. Gordon Freeman, it chronicles how an experiment destroyed a research facility and opened a portal to another dimension.

Shadow of the Colossus (2005)

The background and even the name of the protagonist Wander are unclear, as is the true purpose of the objectives. The player is dropped into a gorgeous and mysterious world populated by massive beings that must be defeated to bring back a person to life.

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